
A6M2-N Rufe of Lt(jg) Keizo Yamazaki, 802nd Kokutai, Shortland Island Seaplane Base, Feb. 1943.

I made a complete update of the original A6M2-N "Rufe" model with a new set of 3DZ files and skin so that it matches the newly updated A6M2 model and skins with gray-green camouflage to make a mor accurate model. 

It now has a Zero cockpit by Claudio Wilches.

The history of the model follows form the original "read-me" files. I couldn't say any of it better.

Cheers

Captain Kurt D.M.M.

July 2004

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This is a combination of the Zero model by Paulo Morais with the float attachments of Charles Gunst.  The Zero skin was made by Captain Kurt.

I just added the new markings an made some changes to the skin.

I renamed the file "Rufetank" into "PRufetnk.tpc" and changed the pointer in the files "P190de.3dz" and "P190dg.3dz" accordingly to stay with the naming convention of EAW. I made this because it made the use of EAW Stab easier, therefore i suggest to do the same with the green rufe from C.Gunst as well.

Hogey
27/10/2001





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A6M2-N Rufe floatplane for European Air War

This is a major re-working of the Zero 3D shape for EAW, to create the A6M2-N Rufe floatplane fighter.

The Rufe was a Mitsubishi A6M2 Zero, manufactured by Nakajima as a floatplane to support the Japanese offensive in the Pacific. It entered service in December 1941, and was widely used during 1942-43, in the Solomons and the Aleutians. Although not as fast as the Zero (270 mph, to the Zero's 331 mph), it possessed surprising manoeuvrability for a floatplane. Several IJN pilots became aces flying the Rufe.

The original Zero shape is from Microprose' Pacific Air War, adapted by Paulo Morais for EAW. I made a few small changes to this shape, adding the aerial and pitot tube, and rounding the wingtips a little.

The floats were added using Moggy's newly discovered method of "pasting" one 3D shape file onto another. There are some small rendering problems with the main float from some angles (if only I could work out the rendering sequence properly), but nothing too dramatic for such a radical re-working of the 3D shape.

To use , simply unzip all files and copy the *.TPC and *.3DZ files into your EAW directory. The Rufe takes the place of the Fw190D, using ECA Control Panel v3.7 or later.

The only known idiosyncrasy with this shape is to do with the undercarriage. EAW will not let you land on water, and you must still lower the Rufe's undercariage (by hitting the "G" key) before landing. There are no wheels on the Rufe, so hitting "G" makes no apparent difference to the aircraft, but if you don't do it you will crash on landing.

I hope you enjoy the A6M2 Rufe for EAW.

Charles Gunst
GunstQC@aol.com
August 2001




